Tag Archives for test

Javascript performance testing

‘All roads lead to Rome’ is a saying in Dutch that means there are multiple ways to accomplish the same thing. Very true in real life but maybe even more so in programming. You’d think the fastest code is the best, but a lot of times readability is chosen over speed (or, as in most […]

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Simplex noise in as3

Well I ported the simplex noise to actionscript 3. The weird thing is that there is no speed increase whatsoever. I must be doing it wrong.

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Perlin noise in Javascript comparisons

What started as a simple excersize to put theory to practice has once again spun out of control. Well I’ve just come off three months of programming actionscript 3 so I needed the distraction (frankly I like js better than as). Plus I never really got into the HTML5 canvas thing and I needed to […]

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I’m cleaning my root. In the not so near future I will remove the subdirs ffbatch, ffpv3d, stampomatic and test/attractors4 in favor of respectively ffbatch.sjeiti.com, ffpv3d.sjeiti.com, stampomatic.sjeiti.com and attractors.sjeiti.com.

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SFBrowser 3 beta

I’ve made some major changes to SFBrowser. It will now be able to work with other server side languages than PHP. I also implemented a structure so SFBrowser can be extended with plugins. To show I’ve added two plugins: filetree and imageresize. Plus a ton of other minor changes: dragging, resizing, caching, cookie support etc… […]

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Attractors rebuild

In the beginning of this year I had some free time and thought I’d spend it on P55 (which had been a while). Because I’ve been doing as3 since late 2006 I’m now all used to it’s way of oo programming. The only way to do that in P55 (using packages and all that) is […]

Posted in code, image, java, processing, video | 1 Comment

Strange stuff

The first animation from the ‘Attractor viewer‘ rebuild. Rendering animations is now easy as pie (thanks to Daniel Shiffmans MovieMaker library). In the last version I would spit out tons of tif files and import them into Flash to export it as a movie. The problem with the last version was that it was built […]

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Some things weren’t working quite well so I started updating the cms to the most recent version. Of course in a test dir with a test db. Then I stumbled onto the root and my entire @$%#%**^ site was gone. Well, not entirely gone, there’s just no output. It took me a day or two […]

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Actionscript 3 is easy as pie, it just looks a bit scary at first. As I mentioned earlier I had a look at Papervision3D (a 3D engine for Flash) and decided it would be a good oppurtunity to take up as3 (and test some of my filters in 3D at the same time). After some […]

Posted in actionscript, code, flash | 5 Comments

beta testing rocks

Well, the bullet is through the church (always fun to just translate a Dutch saying into English). The Filter Forge beta test ends. This product is really cool. And giving away free copies for good beta testing is even cooler. I thought well… fifteen.. maybe thirty lucky people tops. But these guys are insane. The’ve […]

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