Category Archives for code
Pocket is really handy. It is a way to save articles and access them cross-device. It has an API and is also on IFTTT. I use Pocket to save articles I see on Zite and interesting stuff I encounter during the day. In between work I’m currently rebuilding my two sites into one and thought […]
When building web applications a lot of times a certain elements style needs to be changed. Mostly you can suffice by using one of the Element.classList methods. But sometimes you have to set an elements style directly (think of non-constant values like width, height, padding etc…). This is fine for single elements but when dealing […]
I’m relatively new to Grunt. I had used it before in several projects but it was already set up and working fine, to I didn’t really look into it. Besides, the sheer amount of options/plugins available put me off a bit. That and time being money. But in between projects I have a bit of […]
As a freelancer it’s always a challenge to find the right tools for the job. No collective knowledge base of colleagues you can quickly pop a question to. On the other hand, being a freelancer also gives you the unique opportunity to have a peek in the kitchen of various companies. And I’m always curious […]
Objects with multiple properties with each their own variable can get a bit messy. Here’s a nice solution to store multiple properties in a single variable.
Creating a tileable image in Photoshop is easy; crop an image, take the cropped right and bottom and stick it left and top with a fade. But creating proper tileable noise maps is a bit trickier to get your head around if you want to do it right.
I really just wanted to update my WordPress core.