Category Archives for code
I’m relatively new to Grunt. I had used it before in several projects but it was already set up and working fine, to I didn’t really look into it. Besides, the sheer amount of options/plugins available put me off a bit. That and time being money. But in between projects I have a bit of [...]
As a freelancer it’s always a challenge to find the right tools for the job. No collective knowledge base of colleagues you can quickly pop a question to. On the other hand, being a freelancer also gives you the unique opportunity to have a peek in the kitchen of various companies. And I’m always curious [...]
Objects with multiple properties with each their own variable can get a bit messy. Here’s a nice solution to store multiple properties in a single variable.
Creating a tileable image in Photoshop is easy; crop an image, take the cropped right and bottom and stick it left and top with a fade. But creating proper tileable noise maps is a bit trickier to get your head around if you want to do it right.
I really just wanted to update my WordPress core.
Help me decide whether to move Tinysort to Github… or not…
Cleaning up my phone the other day I found some cool stuff. Two years ago I coded some stuff while I was on vacation. This was also on it…
Don’t know why, but after seeing Oliver Hunt’s fluid solver I wanted to use fluid dynamics on my site as an interactive particle flowfield.